![]() You may get patients needing other rooms, so use this as a template if you want but build depending on needs. I managed to squeeze everything into the starting building, with the following rooms:ġ x Marketing (I sold one of the existing rooms) In addition to the usual running of the hospital, you want to be running Marketing campaigns back to back (it doesn't matter which type, although see the warning below about side quests). This will unlock the objectives for the Remix star on this level. Cure 3 Patients in Pharmacy (150 Days). During this phase, I got the following side quests: In addition to regular income, you will receive regular side quests, most of which are very simple and will provide welcome funds.īuild a GP’s Office and a Pharmacy and run a Pharmacy Campaign. ![]() Certainly the two wards will feature, but perhaps don't 'pre-build' any of the other treatment rooms until they are required.***įLEMINGTONArguably the easiest of the lot, this is a regular hospital with a set of starting objectives before the 1-star objectives. ***On the Windows version I needed 3 x Psychiatry so there might be some randomness when it comes to the illnesses you'll encounter. Simply keep at it, building and training as required until you pass the wave to unlock the star. For the Doctors, just go with General Practice. You want plenty of nurses trained in Ward Management with the rest in Treatment/Diagnosis. Below is a list of what I used.ģ x Fracture Wards (each with 4 traction beds, 1 plaster caster) ![]() Keep levelling up staff and building rooms. Use the trick from Topless Mountain and set all your Treatment costs to +100% to ensure good cashflow - you'll get warnings about your rep but it won't matter (remember to update costs whenever a new treatment is diagnosed). It’s worth saying that you’ll probably fail a few attempts, but you should still be profitable enough to ‘stay alive’. The wave is 100 patients and you must achieve a Target Cure Rate of 75%. You must survive a single wave of patients which starts in 100 days (note that after a failure the next wave starts after just 30 days or so). All your staff are untrained and the hospital needs some work. TUMBLEThis one’s interesting and quite fun! You start with $600,000. stars you have in the bottom-right of the world map screen. Note that the achievement tracker did not track this achievement, but you can see how many R.E.M.I.X. Assuming you've played through a good portion of the game, these levels shouldn't pose much of a challenge. I didn't make a note of it but according to the wiki page you need to unlock 1-star at the regular Flemington hospital to unlock Remix.įor this achievement, you just need to unlock a star in the Mitton University, Tumble and Flemington Remix Hospitals. ![]() The Remix versions of these hospitals can be found by selecting the hospital, then pressing to get to the R.E.M.I.X. ***This solution looks at the requirements for the relevant hospitals but will not go into specifics about how to play - there's just too much to cover! I recommend leaving the REMIX levels to last, meaning you'll have both the knowledge and the equipment/rooms to make this an easy achievement.*** It plays out almost the same, but I noticed some differences in Tumble (which might be a little random anyway).*** ***I've copied this over from my solution for the Windows version of the game. ![]()
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